SuperMemory 3.2.0 is free
============================
THE CONTENTS
* The new stuff
* The game of memory
* The game of super-memory
* The menus explained
* The requirements
* The credits
THE NEW STUFF
- SuperMemory can now be run on older Macs with System
6 and a B/W monitor.
- A few new sounds have been added to The Simpsons tile
set
- My E-mail address and web site has changed.
THE GAME OF MEMORY
This game is a rehash of the "Concentration" tile game - but with a few lumps of challenge (and audio) added.
Pairs of tiles are scrambled and placed face down. The player selects a tile, then attempts to select the matching tile from the remaining lot.
If a match is made, the selected tiles are removed from the game and it's that player's turn again.
If the player fails to make a match, the tiles are placed face down again in their previous positions, and it's the next player's turn.
THE GAME OF SUPER-MEMORY
Instead of searching for pairs of tiles (Twins), you may select Triplets, Quads, Quints or Sextets from the "Level" menu.
In these "super" modes, after the first tile is selected, the player is allowed to select tiles until a tile does not match the first selection.
THE MENUS EXPLAINED
Game
--------------------
New Game ... will re-shuffle the tiles and start a new
game.
High Scores ... shows the 3 medal winner for the currently selected level.
High Score Game ... sets the field to 60 tiles, restricts the number of players to one, re-shuffles the tiles, then starts a new game.
Sound ON/OFF ... activates/de-activates game sounds. Does not affect the game in progress.
Quit ... removes the game from your desktop ... real quick!
Level
--------------------
Twins ... tiles are shuffled, then laid down in sets
of 2.
Triplets ... tiles are shuffled, then laid down in sets of 3. Only fields of 30 or 60 tiles are allowed with this selection (see Field menu below).
Quads ... tiles are shuffled, then laid down in sets of 4. Only fields of 20, 40 or 60 tiles are allowed with this selection.
Quints ... tiles are shuffled, then laid down in sets of 5.
Sextets ... tiles are shuffled, then laid down in sets of 6. Only fields of 30 or 60 tiles are allowed with this selection.
Players
--------------------
1 Player ... plays game with only one player. This selection
is a requirement for a High Score Game.
2 Players ... plays game with 2 players
3 Players ... plays game with 3 players
4 Players ... plays game with 4 players
Name Players ... Allows for more creative names than "Player 1", "Player 2", ...
Tiles
--------------------
The Originals ... a colorized version of the original
set of B/W tiles from SuperMemory 1.0 (circa 1992)
Baseball ... The team logos of Major League Baseball
The Simpsons ... a selection of characters from the popular show. This series of tiles has its own special sound effects
Football ... the team helmets of the National Football League
Insecticons ... some insect images (real and imagined) by Nick Day
Field
--------------------
10 ... 10 tiles per game. Playable levels ... "Twins"
and "Quints"
20 ... 20 tiles per game. Playable levels ... "Twins", "Quads" and "Quints"
30 ... 30 tiles per game. Playable levels ... "Twins", "Triplets", "Quints" and "Sextets"
40 ... 40 tiles per game. Playable levels ... "Twins", "Quads" and "Quints"
50 ... 50 tiles per game. Playable levels ... "Twins" and "Quints"
60 ... 60 tiles per game. Playable levels ... All levels. This selection is a requirement for a High Score Game.
THE REQUIREMENTS
+ System 6.04 (or greater)
+ 1M of available RAM (500k minimum)
THE CREDITS
SuperMemory
© 1992-1997 Chris Pereira
Oakville, Ontario, Canada
Send comment, critique and questions to "pereira@ecf.toronto.edu"
Jeanette Foshee provided the icons and sounds used in
"The Simpsons" tile series. Jeanette also
helped a great deal with the layout of the game by
giving invaluable feedback during its development.
[ Jfoshee1@aol.com ]
Mike McGee is the creator of the MLB icons.
[ Mike_McGee@bmug.org ]
Jim Taylor is the creator of the NFL icons.
[ Tank Boy@aol.com ]
The INSECTICONS are from 'Insecticons Volume I', a shareware
package produced by Industrial Textures in the UK.
The complete Volume I can be obtained from the Info-Mac
Hyperarchive (http://hyperarchive.lcs.mit.edu/HyperArchive.html)
and its mirrors. Registered users get Volume II with
another 35 insects and a few other icons
free. Volume II is not being distributed as shareware.
If you like the insects, you might also like 'Industrial
Textures', a set of innovative high-tech desktop textures,
also available from the Info-Mac archive.
[ nday@zoo.co.uk ]
SuperMemory 3.2 was developed using FutureBASIC(TM).
This page was created using TextToHTML. TextToHTML is a free software for Macintosh and is (c) 1995,1996 by Kris Coppieters