Developed by Carrot Software
Programming by Stephen Nowalk
Web page: http://www.macdesktop.com/carrot
E-mail: nowalk2@tcnj.edu
Version: 0.9.5b1
Intro:
Mega Minesweeper is the first modern Minesweeper game
for the Macintosh. It is fast and looks great in thousands
of colors! Due to it's stiff requirements (8.1 or
newer, 8.5 recommended) it provides all the latest
in MacOS technology like full support for the Appearance
Manager, live scrolling, proportional thumb bars, Navigation
services, and much more.
Besides working seamlessly on your Mac, it provides the best gaming possible for Minesweeper. Regardless of whether you're playing your first game or you're an old pro at it, Mega Minesweeper is easy and powerful. With field sizes up to 32,767 x 32,767, custom graphics via themes, different size boards, and custom sound effects you'll never get bored!
Freeware:
Mega Minesweeper is being released as freeware so everyone
in the Mac community can enjoy it. Please visit our
web site or drop us a line if you like the game (or
have any questions, comments, or suggestions).
The Future:
The future of Mega Minesweeper looks bright indeed!
As new versions of the MacOS come out, Mega Minesweeper
will be updated to take advantage of the latest features.
Mega Minesweeper is currently being ported to Carbon
so that it runs natively on MacOS X!
Trouble Shooting:
Q: Why is the scrolling and drawing so slow?
A: Mega Minesweeper runs best AND fastest at thousands
of colors (16-bit). It runs SIGNIFICANTLY SLOWER at
millions of colors or any other setting.
Q: Why is 8.5 recommended?
A: MacOS 8.5 and newer supports floating windows. If
you have 8.5 or newer, then the Statistics and Navigator
windows become floating windows. On pre-8.5 systems,
they are standard windows.
Q: I have a (2x/3x) button mouse, and it doesn't work
with Mega Minesweeper
A: If you have a multi. button mouse and it doesn't
work correctly, than UNCHECK the "Track modifiers"
in the Preferences (under the Option Menu)
Credits:
Development:
Carrot Software
Programming:
Stephen Nowalk
Beta Testers:
Adam Cederblom
Steven Champness
Justin Crompton
Jim Van Dinter
Cameron Hanover
Bob Hockman
René Forgues
George Frankos
Pierre Frisch
Dave Furfero
Robert Greenwell
Jonathan Jakufah
John Johnson
Eli J. Jones
Michael Kern
Jim Marxen
Fred McConnell
Scott Naness
Jason Robertson
Andrew Robinson
Keith S.
Oscar Tavernini
Joseph S. Tiraco "Ziggy"
Sean Wiedeman
Authors of plug-ins distributed with Mega Minesweeper:
Jason Aller,
Dave Furfero,
Jac Lundqvist,
Stephen Nowalk
Thanks:
Dave Furfero for his help with the Themes and GUI layout.
Sacha Saxer & Macintosh Game Developers Forum for
help with coding problems!
Distribution:
Mega Minesweeper may be posted on the internet, given
to friends and family, and included on any type of
media AS LONG AS IT REMAINS INTACT with the Themes,
Sounds, and files it was originally distributed with.
If including Mega Minesweeper or linking to it's web
page, an e-mail to <nowalk2@tcnj.edu> would be
greatly appreciated.
Bugs & Warranty:
Although we try to provide the best software possible
some bugs do get through. If you think you spotted
a bug, send e-mail to nowalk2@tncj.edu and we will
try to fix it as soon as possible! Please be specific
about the bug and include your computer type and MacOS
version.
Please note, there is NO WARRANTY on this game. Use it at your own risk.
This page was created using TextToHTML. TextToHTML is a free software for Macintosh and is (c) 1995,1996 by Kris Coppieters